/* -*- Mode: C; tab-width: 8; indent-tabs-mode: 8; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 1997, 1998, 1999, 2000 Free Software Foundation
 * All rights reserved.
 *
 * This file is part of the Mate Library.
 *
 * The Mate Library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * The Mate Library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with the Mate Library; see the file COPYING.LIB.  If not,
 * write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */
/*
  @NOTATION@
 */
/* EelCanvas widget - Tk-like canvas widget for Mate
 *
 * EelCanvas is basically a port of the Tk toolkit's most excellent canvas
 * widget.  Tk is copyrighted by the Regents of the University of California,
 * Sun Microsystems, and other parties.
 *
 *
 * Authors: Federico Mena <federico@nuclecu.unam.mx>
 *          Raph Levien <raph@gimp.org>
 */

#ifndef EEL_CANVAS_H
#define EEL_CANVAS_H

#include <gtk/gtk.h>
#include <gdk/gdk.h>
#include <stdarg.h>

#ifdef __cplusplus
extern "C" {
#endif


    /* "Small" value used by canvas stuff */
#define EEL_CANVAS_EPSILON 1e-10


    /* Macros for building colors that fit in a 32-bit integer.  The values are in
     * [0, 255].
     */

#define EEL_CANVAS_COLOR(r, g, b) ((((int) (r) & 0xff) << 24)	\
				     | (((int) (g) & 0xff) << 16)	\
				     | (((int) (b) & 0xff) << 8)	\
				     | 0xff)

#define EEL_CANVAS_COLOR_A(r, g, b, a) ((((int) (r) & 0xff) << 24)	\
					  | (((int) (g) & 0xff) << 16)	\
					  | (((int) (b) & 0xff) << 8)	\
					  | ((int) (a) & 0xff))


    typedef struct _EelCanvas           EelCanvas;
    typedef struct _EelCanvasClass      EelCanvasClass;
    typedef struct _EelCanvasItem       EelCanvasItem;
    typedef struct _EelCanvasItemClass  EelCanvasItemClass;
    typedef struct _EelCanvasGroup      EelCanvasGroup;
    typedef struct _EelCanvasGroupClass EelCanvasGroupClass;


    /* EelCanvasItem - base item class for canvas items
     *
     * All canvas items are derived from EelCanvasItem.  The only information a
     * EelCanvasItem contains is its parent canvas, its parent canvas item group,
     * and its bounding box in world coordinates.
     *
     * Items inside a canvas are organized in a tree of EelCanvasItemGroup nodes
     * and EelCanvasItem leaves.  Each canvas has a single root group, which can
     * be obtained with the eel_canvas_get_root() function.
     *
     * The abstract EelCanvasItem class does not have any configurable or
     * queryable attributes.
     */

    /* Object flags for items */
    enum
    {
        EEL_CANVAS_ITEM_REALIZED         = 1 << 4,
        EEL_CANVAS_ITEM_MAPPED           = 1 << 5,
        EEL_CANVAS_ITEM_ALWAYS_REDRAW    = 1 << 6,
        EEL_CANVAS_ITEM_VISIBLE          = 1 << 7,
        EEL_CANVAS_ITEM_NEED_UPDATE      = 1 << 8,
        EEL_CANVAS_ITEM_NEED_DEEP_UPDATE = 1 << 9
    };

    /* Update flags for items */
    enum
    {
        EEL_CANVAS_UPDATE_REQUESTED  = 1 << 0,
        EEL_CANVAS_UPDATE_DEEP       = 1 << 1
    };

#define EEL_TYPE_CANVAS_ITEM            (eel_canvas_item_get_type ())
#define EEL_CANVAS_ITEM(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEL_TYPE_CANVAS_ITEM, EelCanvasItem))
#define EEL_CANVAS_ITEM_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), EEL_TYPE_CANVAS_ITEM, EelCanvasItemClass))
#define EEL_IS_CANVAS_ITEM(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEL_TYPE_CANVAS_ITEM))
#define EEL_IS_CANVAS_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEL_TYPE_CANVAS_ITEM))
#define EEL_CANVAS_ITEM_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), EEL_TYPE_CANVAS_ITEM, EelCanvasItemClass))


    struct _EelCanvasItem
    {
        GInitiallyUnowned object;

        /* Parent canvas for this item */
        EelCanvas *canvas;

        /* Parent canvas group for this item (a EelCanvasGroup) */
        EelCanvasItem *parent;

        /* Bounding box for this item (in canvas coordinates) */
        double x1, y1, x2, y2;

        /* Object flags */
        guint flags;
    };

    struct _EelCanvasItemClass
    {
        GInitiallyUnownedClass parent_class;

        void (* destroy) (EelCanvasItem *item);

        /* Tell the item to update itself.  The flags are from the update flags
         * defined above.  The item should update its internal state from its
         * queued state, and recompute and request its repaint area. The
         * update method also recomputes the bounding box of the item.
         */
        void (* update) (EelCanvasItem *item, double i2w_dx, double i2w_dy, int flags);

        /* Realize an item -- create GCs, etc. */
        void (* realize) (EelCanvasItem *item);

        /* Unrealize an item */
        void (* unrealize) (EelCanvasItem *item);

        /* Map an item - normally only need by items with their own GdkWindows */
        void (* map) (EelCanvasItem *item);

        /* Unmap an item */
        void (* unmap) (EelCanvasItem *item);

        /* Draw an item of this type.  (x, y) are the upper-left canvas pixel
         * coordinates of the drawable, a temporary pixmap, where things get
         * drawn.  (width, height) are the dimensions of the drawable.
         */
#if GTK_CHECK_VERSION(3,0,0)
	void (* draw) (EelCanvasItem *item, cairo_t *cr, cairo_region_t *region);
#else
        void (* draw) (EelCanvasItem *item, GdkDrawable *drawable, GdkEventExpose *expose);
#endif

        /* Calculate the distance from an item to the specified point.  It also
             * returns a canvas item which is the item itself in the case of the
             * object being an actual leaf item, or a child in case of the object
             * being a canvas group.  (cx, cy) are the canvas pixel coordinates that
             * correspond to the item-relative coordinates (x, y).
         */
        double (* point) (EelCanvasItem *item, double x, double y, int cx, int cy,
                          EelCanvasItem **actual_item);

        void (* translate) (EelCanvasItem *item, double dx, double dy);

        /* Fetch the item's bounding box (need not be exactly tight).  This
         * should be in item-relative coordinates.
         */
        void (* bounds) (EelCanvasItem *item, double *x1, double *y1, double *x2, double *y2);

        /* Signal: an event ocurred for an item of this type.  The (x, y)
         * coordinates are in the canvas world coordinate system.
         */
        gboolean (* event)                (EelCanvasItem *item, GdkEvent *event);

        /* Reserved for future expansion */
        gpointer spare_vmethods [4];
    };


    /* Standard Gtk function */
    GType eel_canvas_item_get_type (void) G_GNUC_CONST;

    /* Create a canvas item using the standard Gtk argument mechanism.  The item is
     * automatically inserted at the top of the specified canvas group.  The last
     * argument must be a NULL pointer.
     */
    EelCanvasItem *eel_canvas_item_new (EelCanvasGroup *parent, GType type,
                                        const gchar *first_arg_name, ...);

    void eel_canvas_item_destroy (EelCanvasItem *item);

    /* Constructors for use in derived classes and language wrappers */
    void eel_canvas_item_construct (EelCanvasItem *item, EelCanvasGroup *parent,
                                    const gchar *first_arg_name, va_list args);

    /* Configure an item using the standard Gtk argument mechanism.  The last
     * argument must be a NULL pointer.
     */
    void eel_canvas_item_set (EelCanvasItem *item, const gchar *first_arg_name, ...);

    /* Used only for language wrappers and the like */
    void eel_canvas_item_set_valist (EelCanvasItem *item,
                                     const gchar *first_arg_name, va_list args);

    /* Move an item by the specified amount */
    void eel_canvas_item_move (EelCanvasItem *item, double dx, double dy);

    /* Raise an item in the z-order of its parent group by the specified number of
     * positions.
     */
    void eel_canvas_item_raise (EelCanvasItem *item, int positions);

    /* Lower an item in the z-order of its parent group by the specified number of
     * positions.
     */
    void eel_canvas_item_lower (EelCanvasItem *item, int positions);

    /* Raise an item to the top of its parent group's z-order. */
    void eel_canvas_item_raise_to_top (EelCanvasItem *item);

    /* Lower an item to the bottom of its parent group's z-order */
    void eel_canvas_item_lower_to_bottom (EelCanvasItem *item);

    /* Send an item behind another item */
    void eel_canvas_item_send_behind (EelCanvasItem *item,
                                      EelCanvasItem *behind_item);


    /* Show an item (make it visible).  If the item is already shown, it has no
     * effect.
     */
    void eel_canvas_item_show (EelCanvasItem *item);

    /* Hide an item (make it invisible).  If the item is already invisible, it has
     * no effect.
     */
    void eel_canvas_item_hide (EelCanvasItem *item);

    /* Grab the mouse for the specified item.  Only the events in event_mask will be
     * reported.  If cursor is non-NULL, it will be used during the duration of the
     * grab.  Time is a proper X event time parameter.  Returns the same values as
     * XGrabPointer().
     */
    int eel_canvas_item_grab (EelCanvasItem *item, unsigned int event_mask,
                              GdkCursor *cursor, guint32 etime);

    /* Ungrabs the mouse -- the specified item must be the same that was passed to
     * eel_canvas_item_grab().  Time is a proper X event time parameter.
     */
    void eel_canvas_item_ungrab (EelCanvasItem *item, guint32 etime);

    /* These functions convert from a coordinate system to another.  "w" is world
     * coordinates and "i" is item coordinates.
     */
    void eel_canvas_item_w2i (EelCanvasItem *item, double *x, double *y);
    void eel_canvas_item_i2w (EelCanvasItem *item, double *x, double *y);

    /* Remove the item from its parent group and make the new group its parent.  The
     * item will be put on top of all the items in the new group.  The item's
     * coordinates relative to its new parent to *not* change -- this means that the
     * item could potentially move on the screen.
     *
     * The item and the group must be in the same canvas.  An item cannot be
     * reparented to a group that is the item itself or that is an inferior of the
     * item.
     */
    void eel_canvas_item_reparent (EelCanvasItem *item, EelCanvasGroup *new_group);

    /* Used to send all of the keystroke events to a specific item as well as
     * GDK_FOCUS_CHANGE events.
     */
    void eel_canvas_item_grab_focus (EelCanvasItem *item);

    /* Fetch the bounding box of the item.  The bounding box may not be exactly
     * tight, but the canvas items will do the best they can.  The returned bounding
     * box is in the coordinate system of the item's parent.
     */
    void eel_canvas_item_get_bounds (EelCanvasItem *item,
                                     double *x1, double *y1, double *x2, double *y2);

    /* Request that the update method eventually get called.  This should be used
     * only by item implementations.
     */
    void eel_canvas_item_request_update (EelCanvasItem *item);

    /* Request a redraw of the bounding box of the canvas item */
    void eel_canvas_item_request_redraw (EelCanvasItem *item);

    /* EelCanvasGroup - a group of canvas items
     *
     * A group is a node in the hierarchical tree of groups/items inside a canvas.
     * Groups serve to give a logical structure to the items.
     *
     * Consider a circuit editor application that uses the canvas for its schematic
     * display.  Hierarchically, there would be canvas groups that contain all the
     * components needed for an "adder", for example -- this includes some logic
     * gates as well as wires.  You can move stuff around in a convenient way by
     * doing a eel_canvas_item_move() of the hierarchical groups -- to move an
     * adder, simply move the group that represents the adder.
     *
     * The following arguments are available:
     *
     * name		type		read/write	description
     * --------------------------------------------------------------------------------
     * x		double		RW		X coordinate of group's origin
     * y		double		RW		Y coordinate of group's origin
     */


#define EEL_TYPE_CANVAS_GROUP            (eel_canvas_group_get_type ())
#define EEL_CANVAS_GROUP(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEL_TYPE_CANVAS_GROUP, EelCanvasGroup))
#define EEL_CANVAS_GROUP_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), EEL_TYPE_CANVAS_GROUP, EelCanvasGroupClass))
#define EEL_IS_CANVAS_GROUP(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEL_TYPE_CANVAS_GROUP))
#define EEL_IS_CANVAS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEL_TYPE_CANVAS_GROUP))
#define EEL_CANVAS_GROUP_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), EEL_TYPE_CANVAS_GROUP, EelCanvasGroupClass))


    struct _EelCanvasGroup
    {
        EelCanvasItem item;

        double xpos, ypos;

        /* Children of the group */
        GList *item_list;
        GList *item_list_end;
    };

    struct _EelCanvasGroupClass
    {
        EelCanvasItemClass parent_class;
    };


    /* Standard Gtk function */
    GType eel_canvas_group_get_type (void) G_GNUC_CONST;


    /*** EelCanvas ***/


#define EEL_TYPE_CANVAS            (eel_canvas_get_type ())
#define EEL_CANVAS(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEL_TYPE_CANVAS, EelCanvas))
#define EEL_CANVAS_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), EEL_TYPE_CANVAS, EelCanvasClass))
#define EEL_IS_CANVAS(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEL_TYPE_CANVAS))
#define EEL_IS_CANVAS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEL_TYPE_CANVAS))
#define EEL_CANVAS_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), EEL_TYPE_CANVAS, EelCanvasClass))


    struct _EelCanvas
    {
        GtkLayout layout;

        /* Root canvas group */
        EelCanvasItem *root;

        /* The item containing the mouse pointer, or NULL if none */
        EelCanvasItem *current_item;

        /* Item that is about to become current (used to track deletions and such) */
        EelCanvasItem *new_current_item;

        /* Item that holds a pointer grab, or NULL if none */
        EelCanvasItem *grabbed_item;

        /* If non-NULL, the currently focused item */
        EelCanvasItem *focused_item;

        /* Event on which selection of current item is based */
        GdkEvent pick_event;

        /* Scrolling region */
        double scroll_x1, scroll_y1;
        double scroll_x2, scroll_y2;

        /* Scaling factor to be used for display */
        double pixels_per_unit;

        /* Idle handler ID */
        guint idle_id;

        /* Signal handler ID for destruction of the root item */
        guint root_destroy_id;

        /* Internal pixel offsets when zoomed out */
        int zoom_xofs, zoom_yofs;

        /* Last known modifier state, for deferred repick when a button is down */
        int state;

        /* Event mask specified when grabbing an item */
        guint grabbed_event_mask;

        /* Tolerance distance for picking items */
        int close_enough;

        /* Whether the canvas should center the canvas in the middle of
         * the window if the scroll region is smaller than the window */
        unsigned int center_scroll_region : 1;

        /* Whether items need update at next idle loop iteration */
        unsigned int need_update : 1;

        /* Are we in the midst of an update */
        unsigned int doing_update : 1;

        /* Whether the canvas needs redrawing at the next idle loop iteration */
        unsigned int need_redraw : 1;

        /* Whether current item will be repicked at next idle loop iteration */
        unsigned int need_repick : 1;

        /* For use by internal pick_current_item() function */
        unsigned int left_grabbed_item : 1;

        /* For use by internal pick_current_item() function */
        unsigned int in_repick : 1;
    };

    struct _EelCanvasClass
    {
        GtkLayoutClass parent_class;

        /* Draw the background for the area given.
         */
        void (* draw_background) (EelCanvas *canvas,
#if GTK_CHECK_VERSION(3,0,0)
                                  cairo_t *cr);
#else
                                  int x, int y, int width, int height);
#endif

        /* Private Virtual methods for groping the canvas inside matecomponent */
        void (* request_update) (EelCanvas *canvas);

        /* Reserved for future expansion */
        gpointer spare_vmethods [4];
    };


    /* Standard Gtk function */
    GType eel_canvas_get_type (void) G_GNUC_CONST;

    /* Creates a new canvas.  You should check that the canvas is created with the
     * proper visual and colormap.  Any visual will do unless you intend to insert
     * gdk_imlib images into it, in which case you should use the gdk_imlib visual.
     *
     * You should call eel_canvas_set_scroll_region() soon after calling this
     * function to set the desired scrolling limits for the canvas.
     */
    GtkWidget *eel_canvas_new (void);

    /* Returns the root canvas item group of the canvas */
    EelCanvasGroup *eel_canvas_root (EelCanvas *canvas);

    /* Sets the limits of the scrolling region, in world coordinates */
    void eel_canvas_set_scroll_region (EelCanvas *canvas,
                                       double x1, double y1, double x2, double y2);

    /* Gets the limits of the scrolling region, in world coordinates */
    void eel_canvas_get_scroll_region (EelCanvas *canvas,
                                       double *x1, double *y1, double *x2, double *y2);

    /* Sets the number of pixels that correspond to one unit in world coordinates */
    void eel_canvas_set_pixels_per_unit (EelCanvas *canvas, double n);

    /* Wether the canvas centers the scroll region if it is smaller than the window  */
    void eel_canvas_set_center_scroll_region (EelCanvas *canvas, gboolean center_scroll_region);

    /* Scrolls the canvas to the specified offsets, given in canvas pixel coordinates */
    void eel_canvas_scroll_to (EelCanvas *canvas, int cx, int cy);

    /* Returns the scroll offsets of the canvas in canvas pixel coordinates.  You
     * can specify NULL for any of the values, in which case that value will not be
     * queried.
     */
    void eel_canvas_get_scroll_offsets (EelCanvas *canvas, int *cx, int *cy);

    /* Requests that the canvas be repainted immediately instead of in the idle
     * loop.
     */
    void eel_canvas_update_now (EelCanvas *canvas);

    /* Returns the item that is at the specified position in world coordinates, or
     * NULL if no item is there.
     */
    EelCanvasItem *eel_canvas_get_item_at (EelCanvas *canvas, double x, double y);

    /* For use only by item type implementations.  Request that the canvas
     * eventually redraw the specified region, specified in canvas pixel
     * coordinates.  The region contains (x1, y1) but not (x2, y2).
     */
    void eel_canvas_request_redraw (EelCanvas *canvas, int x1, int y1, int x2, int y2);

    /* These functions convert from a coordinate system to another.  "w" is world
     * coordinates, "c" is canvas pixel coordinates (pixel coordinates that are
     * (0,0) for the upper-left scrolling limit and something else for the
     * lower-left scrolling limit).
     */
    void eel_canvas_w2c_rect_d (EelCanvas *canvas,
                                double *x1, double *y1,
                                double *x2, double *y2);
    void eel_canvas_w2c (EelCanvas *canvas, double wx, double wy, int *cx, int *cy);
    void eel_canvas_w2c_d (EelCanvas *canvas, double wx, double wy, double *cx, double *cy);
    void eel_canvas_c2w (EelCanvas *canvas, int cx, int cy, double *wx, double *wy);

    /* This function takes in coordinates relative to the GTK_LAYOUT
     * (canvas)->bin_window and converts them to world coordinates.
     * These days canvas coordinates and window coordinates are the same, but
     * these are left for backwards compat reasons.
     */
    void eel_canvas_window_to_world (EelCanvas *canvas,
                                     double winx, double winy, double *worldx, double *worldy);

    /* This is the inverse of eel_canvas_window_to_world() */
    void eel_canvas_world_to_window (EelCanvas *canvas,
                                     double worldx, double worldy, double *winx, double *winy);

    /* Takes a string specification for a color and allocates it into the specified
     * GdkColor.  If the string is null, then it returns FALSE. Otherwise, it
     * returns TRUE.
     */
    int eel_canvas_get_color (EelCanvas *canvas, const char *spec, GdkColor *color);


#ifdef __cplusplus
}
#endif

#endif
